Unfortunately I do not know my way about Andre's route very well and I wasn't able to come across a town quickly enough to get some good town pictures but I have been through them previously and they are as interesting and well done as what you see here. There's every reason to be excited by what will be a neat addition to anybody's route library.
The route package comes with several repainted engines with both interiors and non-default sounds (free and available separetly), activities, and the route itself is 33 miles with a number of towns and plenty of switching.
And while Andre may have gone payware just keep in mind that payware compels a developer to strive to beat the competition. With the push towards photorealistic textures and even better looking routes, it's a win-win situation for those who desire the graphics in MSTS to look as good as they can. And with photorealistic graphics, MSTS looks as good as anything else on the market. For me personally, I don't want to keep running graphics that date back a few years ago when I see sims like FS2004 and contemporary games are pushing the envelope of realism. Take a look at the newest X-plane site and see if you can tell if that pic is real or not. I don't have the link, sorry. But my point is if I can get routes and engines to look that good, why would I want otherwise?