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v1.06.06.16 Incremental Update Posted


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#1 Bananarama

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Posted 06 June 2016 - 02:00 PM

New update to fix missing scenery at Walong.

 

Cheers!

Marc



#2 wpman

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Posted 06 June 2016 - 04:36 PM

Unfortunately, we are not quite there yet Marc. The area between Walong and Marcel is pretty much a blank. The first shot is looking south from the loop towards Marcel. And the second shot is looking south from Woodford towards the loop and Marcel. There should be a bridge in the second shot.

 

=wpman=

Attached Thumbnails

  • 20160606162749_1.jpg
  • 20160606162907_1.jpg


#3 Bananarama

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Posted 06 June 2016 - 05:26 PM

Seems to be OK here - the buildings show in the above screen, yet are missing textures, and I can see them here in the update folder. :huh:

 

Before I force everyone to a full build, have you tried deleting the blueprint cache?

 

Cheers!

Marc



#4 wpman

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Posted 06 June 2016 - 05:44 PM

Seems to be OK here - the buildings show in the above screen, yet are missing textures, and I can see them here in the update folder. :huh:

 

Before I force everyone to a full build, have you tried deleting the blueprint cache?

 

Cheers!

Marc

Where is it located? Never mind.

 

=wpman=


I deleted the blueprint file in the main Tehachapi  folder and every thing is the same as the above post.

 

=wpman=



#5 wushin

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Posted 06 June 2016 - 06:32 PM

Hello Marc,

 

Would the update fix the North portal on Tunnel 2, I was heading Southbound from Caliente to Bealville. The opening was filled with land texture. I have the 06303 update and have not installed the 0606 version yet.

 

Donald



#6 Bananarama

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Posted 06 June 2016 - 08:45 PM

I haven't worked in that area for a while now, and my copy here looks OK. In any event, today's update should be installed over last Friday's version.

 

I've removed the development copy and currently installing v1.041516 + v1.052816 + today's update (v1.060616) to see what might have gone wrong.

 

Cheers!

Marc



#7 Bananarama

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Posted 06 June 2016 - 09:36 PM

Most everything appears OK, except that I noted I goofed at Woodford and removed a scenery tile (where the 4th crossing bridge should be). All objects appeared fine at Walong though, and the tunnel portals at #2 had no issues.
 
Screenshot_Tehachapi Pass_35.19965--118.53861_12-00-23.jpg
Screenshot_Tehachapi Pass_35.28686--118.65556_12-01-05.jpg
Screenshot_Tehachapi Pass_35.28469--118.65587_12-01-18.jpg
 
Installation was as follows (in order):
  • Completely removed the Tehachapi route (cd566184-4d37-438e-a3ad-adfc488cd96a and related assets (Assets\3DTrains\Tehachapi)
  • Installed v1.041516 Main Build
  • Installed v1.052816 Cumulative Update
  • Installed v1.060616 Incremental Update (v1.060316 was skipped, as this had mixed up files)
Another update will follow, however, to address the missing bridge at Woodford.

Cheers!
Marc


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