Was all cranked up and running in RE tonight... but had to suspend things to handle some phone calls. BUT...
(Big drum roll please...)
The Frisco rails are past the Frisco Ft. Smith depot area and I'm laying rail in South Yard!!! I'm laying switches in place for the various industrial spurs as well. This is the GOOD news.
The BAD news is: I'm nearing 300 objects (of which 90% is track) on the Ft. Smith downtown tile and I have a ways to go yet before I'm off the fool thing.
BUT (again)...
Copying the working copy to the Coal Belt mini-install, when I have a train in the sim in the Ft. Smith tiles, so far the FPS is still in the 50's with some dips into the 40's. Not bad, given my dated machine specs. So, even on my system, I still have some resource headroom.
This is a good thing, isn't it?
ANYHOO... my immediate goal is to complete the needed track in the Ft. Smith tiles and see where I'm at. If I must adjust (simplify), then so be it.
Another FWIW...
Admittedly, there are compromises. The track isn't "exact", nor the gradients "perfect". HOWEVER... it "feels" like "home". (Remember, I run the former SLSF track daily.) When I pound by the depot in the sim... there's the IM&S (now Ft. Smith RR track) over there where it should be and following the same alignment (albeit backdated to 1908) as it does today. This is too COOL!
SO... I'm satisfied with the way things are turning out.
It really is amazing what you can do with a so-called "out dated" MSTS!!!!
