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3DTrains Forums > Simulation Discussion > Microsoft Train Simulator > Route Building
ctempire
Okay, I fixed the Great White Void with MSTS Bin now, but another bug has halted much of my route development and exploration. The problem is that when you enter certain places in a route on the Route Editor, It saids that a error has encountered and needs to close. Fortunely, much places were fully explorable in my route but some places with the bug has a track junction that is not wye(not yards, though).
ctempire
QUOTE(ctempire @ Oct 17 2008, 6:32 PM) *

Okay, I fixed the Great White Void with MSTS Bin now, but another bug has halted much of my route development and exploration. The problem is that when you enter certain places in a route on the Route Editor, It saids that a error has encountered and needs to close. Fortunely, much places were fully explorable in my route but some places with the bug has a track junction that is not wye(not yards, though).

Can anyone help me please?
JRH1942
Is it the junction of a loop track?

John
ctempire
QUOTE(JRH1942 @ Oct 18 2008, 1:39 PM) *

Is it the junction of a loop track?

John

dry.gif there are no loops.
Hack
You might try rebuilding the track database.

Cheers!
Marc
ctempire
QUOTE(Hack @ Oct 25 2008, 5:23 PM) *

You might try rebuilding the track database.

Cheers!
Marc

Is it safe to rebuild the track database? I haven't add any signals though.
Hack
  1. Backup
  2. Rebuild
  3. Test
  4. Repeat as necessary
jovet
QUOTE(ctempire @ Oct 26 2008, 1:49 PM) *

Is it safe to rebuild the track database? I haven't add any signals though.


No signals (or interactives of any kind) is the ideal situation when rebuilding the Track Database.
ctempire
QUOTE(jovet @ Oct 29 2008, 9:42 PM) *

No signals (or interactives of any kind) is the ideal situation when rebuilding the Track Database.

is it stii ok with platforms, sidings, and fuel points?
jovet
Ideally, no. Anything that puts a marker on a track (or road) is an Interactive, and track database rebuilds can mess those up. You can still try, of course, but like Marc said... make backup copies of your route first, and prepare to revert to them should you find your route is borked beyond repair later.

In other words, best practice is to do all the track first. Then the roads. When those are finished then start putting down interactives. Rule of thumb is if you can't place it without a track or road being present, best not place it at all until you're ready.
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