F-Units on full light reflects red on landscape |
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| Hack |
Jan 2 2007, 1:15 PM
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The Big Kahuna

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QUOTE(Jail @ Jan 2 2007, 11:19 AM)  Could this be BIN related ? I'm afraid so. Cheers! Marc
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| clawsonsa |
Jan 4 2007, 5:54 PM
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Mechanic

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QUOTE(Hack @ Jan 2 2007, 12:15 PM)  I'm afraid so.
Cheers! Marc
Hi Marc, Any thoughts on how to correct the problem? Scott
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| Huecuvoe |
Jan 4 2007, 7:06 PM
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Engineer
  
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QUOTE(clawsonsa @ Jan 4 2007, 4:54 PM)  Any thoughts on how to correct the problem?
After carefully making a backup for the day when this hiccup is fixed in MSTSBin ... 1. Remove the Penalty Sphere of Light AND the Penalty Light in the ENG file. 2. Reduce the total number of lights by 2. 3. Although not absolutely necessary, I also removed the "Penalty" condition from all lights as it was not being used. Since I have never had a unintentional "Penalty", this was not a big sacrifice.
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| GaryG |
Jan 6 2007, 10:58 AM
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Conductor
  
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QUOTE(akajim @ Jan 6 2007, 7:44 AM)  I wanted to see if this worked, and it did. By placing the # ahead of that stream, it is then ignored; no other editing needed.
#Light ( comment( Sphere of Mars Light Penalty ) Type ( 1 ) Conditions ( Headlight ( 3 ) Unit ( 2 ) (IMG:style_emoticons/default/cool.gif) Ron K of Rockford
P.S. I do notice though, that the red warning light is gone when in emergency !! Hi You're probably really confoozing things the way you did the "commenting". As I see your change, you've commented out the single "Light" line only. To do it correctly, you with the "#", you need one in front of each line of the entire "Light" section for that light. Also, just as important, you need to adjust the number of "Lights" at the start of the lighting section. You've probably "fixed" the Red by messing up the lighting rather than actually finding a real work-around. GaryG
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| Hack |
Jan 6 2007, 11:32 AM
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The Big Kahuna

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QUOTE(GaryG @ Jan 6 2007, 9:58 AM)  You're probably really confoozing things the way you did the "commenting". I haven't tried it myself, but isn't the "#" character valid until the closing ")" bracket at the end of the light parameter? Cheers! Marc
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| akajim |
Jan 6 2007, 12:55 PM
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Stationmaster
  
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Like I said, I was experimenting here based on what the problem was (red light reflection on landscape). The reflection is gone, and the gyra (mars) lite works perfectly; just not red warning when in emergency. What more can I say, if it don't sound right; then so be it; just don't do it! I just wanted to share what I tryed. (IMG: style_emoticons/default/cool.gif) Ron K of Rockford P.S. This experiment was with the D&RGW F9A 5771 running on Whitefish4 with Kosmos "badlands" environment at approximately mid-day. Further testing running the same on FBL SR with same environment but at dusk, a simultaneous flashing occured in the cab with the rotation of the mars-light; so we can put this one to sleep!!!
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| akajim |
Jan 6 2007, 1:42 PM
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Stationmaster
  
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Okay guys! For further comparison testing, I tryed some of Gaetan's ATSF F-units with the "Mars Light"; same route and conditions; and all is fine. No red reflections and no flashing in the cab. Also notice that his eng.file does not have the penalty light section. This is a comparison only, not "Touting" either product as I have and enjoy both immensely! (IMG: style_emoticons/default/rolleyes.gif) (IMG: style_emoticons/default/cool.gif) Ron K of Rockford
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| oldrailfan |
Jan 8 2007, 8:09 PM
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Registered Ferroequinologist
   
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QUOTE(Huecuvoe @ Jan 6 2007, 2:41 PM)  I can promise that I don't know, but I always thought the "#" simply commented out the remainder of the line.
Maybe it's not necessary, but I've always used the octograph ( (IMG: style_emoticons/default/ohmy.gif) Big Word!) on each line I wanted to "silence." Usually what I do, if i want to turn off a light but retain the instruction for later use, is to put "comment(" in front of or on the line above the area I wanted to disable, and then close the parentheses on the line below (NOT the same line) the last line I want to cancel. I find that almost as reliable as deleting. This also works to disable dynamic brakes or a passenger view. QUOTE(atsf37l @ Jan 8 2007, 12:03 AM)  Still sticking with 1.6.09 until this gets resolved. (IMG: style_emoticons/default/wink.gif) Me too!
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