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v1.01.06.17 Cumulative Update Posted


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#1 Bananarama

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Posted 06 January 2017 - 10:28 AM

Now available in the Tehachapi Pass download area. :)

Aside from scenery updates, I changed the way trains enter and exit Kern Jct. to force Southbound trains onto Track 1.

Cheers!
Marc

#2 _o_OOOO_oo-Kanawha

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Posted 09 January 2017 - 12:35 PM

There seems to be one missing/stray texture: yard_light_02_sm.TgPcDx called by Gizmo.GeoPcDx.|
The texture file isn't listed by any provider, so I suppose the Gizmo shape file has a wrong path defined.



#3 Bananarama

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Posted 09 January 2017 - 03:43 PM

Unless I screwed up somewhere, Gizmo should use either Gizmo.TgPcDx or Tools.TgPcDx, and there are no other objects with that name that use anything other than a single texture. The Gizmo files are located in the Tools, Decals, Houses, Vehicles, and Vegetation folders. IIRC, all were included in the latest full build, and the yard light shadow texture is in the Clutter/Textures folder.

Cheers!
Marc

#4 _o_OOOO_oo-Kanawha

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Posted 10 January 2017 - 09:15 AM

I've checked my spare install of Tehachapi Pass v20170106 and RW_Tools v7.0.22 finds the same apparently misaligned texture.

It could be a stray entry in one of RW_Tools' buffers if nobody else can confirm this error.



#5 Bananarama

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Posted 10 January 2017 - 01:50 PM

Do you have the path as reported in RW tools to either the shape or its texture?

Cheers!
Marc

#6 _o_OOOO_oo-Kanawha

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Posted 10 January 2017 - 02:53 PM

It says:

Texture Check:-

Path
E:\Steam\steamapps\common\Railworks\Assets\textures\yard_light_02_sm.TgPcDx Called by Gizmo.GeoPcDx
Path

Hope this helps.



#7 Bananarama

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Posted 11 January 2017 - 02:28 AM

That's odd - the path would indicate that the file is calling for the texture without 3DTrains or Tehachapi in its path. I've goofed before, but I don't recall ever missing the main folders. :huh:

Cheers!
Marc

#8 qrfan3

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Posted 16 January 2017 - 06:13 PM

Marc,

 

I had the same issue with the gizmo texture....tried to track it down and came up with the gizmo.geopcdx in the decals folder as maybe the culprit. It was not in the latest main build but suspected maybe in an update since as I have never had this error before, so I removed the gizmo.GeoPcDx from the decal folder and RW_Tools then reported no texture error. Very strange as there is no texture string linking that " yard_light_02_sm.TgPcDx " file in the gizmo.geopcdx.

 

Cheers.



#9 Bananarama

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Posted 17 January 2017 - 09:41 AM

Thanks. That makes sense. I'll add it to the next update.

Cheers!
Marc


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