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v1.04.01.16 Cumulative Update Posted


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#1 Hack

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Posted 01 April 2016 - 04:02 PM

Now available in the download area. :)

Cheers!
Marc

#2 _o_OOOO_oo-Kanawha

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Posted 01 April 2016 - 11:07 PM

There are a couple of road items missing it seems.

Attached File  Tehachapi Pass_missing_Assets.zip   555bytes   165 downloads



#3 Hack

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Posted 01 April 2016 - 11:49 PM

Sorry about that. I stuck them in the full build folder by mistake. :blush:

Cheers!
Marc

#4 qrfan3

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Posted 02 April 2016 - 12:11 AM

Marc,

 

I will add some missing textures to the list as well.....one is the one that you are currently working on trying to fix which now is being called by other mobile homes.

The others have appeared since the last update.

 

Cheers...

 

 

common\RailWorks\Assets\3DTrains\Tehachapi\Scenery\Clutter\textures\flag_country_us.TgPcDx Called by Flag_Country_US.GeoPcDx
common\RailWorks\Assets\3DTrains\Tehachapi\Scenery\Clutter\textures\metal_plate_01a.TgPcDx Called by Flag_Country_US.GeoPcDx
common\RailWorks\Assets\3DTrains\Tehachapi\Scenery\Houses\textures\mobile_home_08_sm.TgPcDx Called by Mobile_Home_10.GeoPcDx
common\RailWorks\Assets\3DTrains\Tehachapi\Scenery\Houses\textures\mobile_home_08_sm.TgPcDx Called by Mobile_Home_13.GeoPcDx
common\RailWorks\Assets\3DTrains\Tehachapi\Scenery\Houses\textures\mobile_home_08_sm.TgPcDx Called by Mobile_Home_14.GeoPcDx
common\RailWorks\Assets\3DTrains\Tehachapi\Scenery\Lineside\textures\utility_box_sm01.TgPcDx Called by Utility_Box_Sm01.GeoPcDx
 



#5 hayslip_md

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Posted 02 April 2016 - 07:48 AM

This is hayslip_md

I recently purchased (on 4-1-2016) the Tehachapi Route for TS2016  and would like to download it. Thank you



#6 Hack

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Posted 02 April 2016 - 10:58 AM

Via email please.

Cheers!
Marc

#7 Hack

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Posted 02 April 2016 - 11:13 AM

New incremental update is posted containing the above missing items.

Cheers!
Marc

#8 qrfan3

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Posted 02 April 2016 - 07:22 PM

All missing items fixed..... :thumbsup:   only that texture for the mobile homes that you will eventually sort out.

 

Cheers and Thanks... 



#9 Hack

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Posted 02 April 2016 - 08:06 PM

Gee, I fixed that! I'll create a new one.

Cheers!
Marc

#10 _o_OOOO_oo-Kanawha

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Posted 03 April 2016 - 12:15 AM

Gee, I fixed that! I'll create a new one.

Cheers!
Marc

Everything OK now as far as assets are concerned.
I see you've expanded your asset collection to include a few Sherman Hill items. Was that intentional or is Tehachapi Pass still meant to be a stand alone product?
The two assets are a worker figure and the white pick up truck that is seen at many places. I assume these are place holders of some kind or indicators of WIP areas?

These seems to be still one texture missing: mobile_home_08_sm.TgPcDx called by Mobile_Home_10, _13 and _14.GeoPcDx



#11 Hack

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Posted 03 April 2016 - 03:49 AM

I see you've expanded your asset collection to include a few Sherman Hill items.

There are no items outside my own and I see nothing after searching the scenery XML files. If you mean the low-poly MSTS cars, then yes. I needed some filler items, as the regular vehicles would hurt FPS.

Cheers!
Marc


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